So this post should be a very long post. I've compiled it since the last post but I've had a few days of clear thinking where a lot of ideas have come to me. Its mostly on designing of the copter I want to build but there is also a bit on electronics. From this post onwards, I'm going to try and have an introduction paragraph so that the posts are neater. I'll then add breaks so that the entire post is not on the blog home page, making it look messy.
So with the copter design in this post, I've split it up into sections, these are mechanical, electrical and a combination of both (which is actually first) plus some extras. The mechanical section is then further spit up into rotors (and related), centre console, material (carbon fibre/fibre glass), camera mount/gimbal, bearings and then finally the electrical influences of on the mechanical design of the copter.
A blog on Engineering Topics by a student engineer. The blog however has taken the back seat to everyday life and so hasn't been maintained. I'll hopefully get back to it once I graduate.
Saturday, May 25, 2013
Thursday, May 16, 2013
Multicopter Design ideas and some electronics
So I've finally finished my tutorial on how to setup Eclipse with all the tools needed to program an ARM chip. It took me ages as I kept having issues with things not working as expected. I guess, the reason for this is that, people use propitiatory software and don't use these alternatives. The reverse can also be said though, people use propitiatory software as there are quirks with the free alternative. Anyway, I'll start some coding tutorials soon, but I have uni exams in 4 weeks so may take some time. I'll try to make them a series so are easy to follow. Talking of which, I haven't found any community websites for ARM chips (like AVR freaks is for AVR) so that's a shame. I think without this community, there is not an easy pathway to learning ARM coding without doing specialised courses at university's or learning on the job.
Wednesday, May 15, 2013
OpenSource ARM Development using Eclipse and OpenOCD
Author: Richard Ballard
Date Created: 15/05/13
Date Modified: 19/06/13
Version: 1.1
This tutorial is about using open
source products to create a development environment that can be used
to program various embedded systems. I'll be focusing on ARM based
chips and in particular the STM32 flavoured cortex chips.
I'm doing this, as all the current
recommended tools are expensive (unless crippled) and so are
inaccessible for students like me. More importantly, these tools
don't operate under alternative operating systems such as Linux and
Mac OSX. The open source community has built a large range of tools
for the individual components and these support a large range of
devices but these tools are all developed separately. Some of these
don't have very good documentation while others seem overly
complicated. I will be using Eclipse with a couple of plug-ins as the
IDE, with the tools behind being arm-gcc-embedded toolchain, which is
maintained by ARM itself, and has no restrictions. OpenOCD will be
the debugger to talk, via adaptors, to the chips (which for this
tutorial will be on a development board). I was going to write this
with the aid of an Olimex ARM-USB-TINY-H JTAG adaptor and an Olimex
H103 development board but these seem to have a long lead time on
delivery. So while I'm waiting, I decided I would buy a
STM32F4-Discovery Board which incorporates an STLINK adaptor onboard.
To automate the building process I'm
going to use make rather than Eclipses internal build system.
To fully use this tutorial, I'll assume
you want to be able program ARM based systems and as such willing to
stumble your way through the steps to get to the goal. What I mean by
this, is that to install some parts and configure them, I will be
using a terminal shell. There may be GUI (graphic user interface,
such as textedit) tools for these purposes but I won't be using these
as they sometime mis-format, try to predict what you want or don't
offer the option you want.
The layout for this tutorial is I'll
first go through the tools we'll be using in part 1 and how they fit
together. In part 2, we'll download and install these on our system.
Part 3, we setup Eclipse with these tools using a sample project. By
this stage we'll have the basics all laid out. Part 4 is some option
extras we can use to enhance our development.
Labels:
ARM Tutorial,
pictures,
software,
STM32F4
Sunday, May 5, 2013
New Toys and more multicopter ideas
This week I got some new toys! These were in the form of a Raspberry Pi and a STM32F4-Discovery development board.
Labels:
ARM,
artificial intelligence,
electronics,
STM32F4
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